ISMAR: IEEE/ACM International Symposium on Mixed and Augmented Reality — papers and institutions, 2024–2026
Papers of ISMAR, IEEE/ACM International Symposium on Mixed and Augmented Reality (CORE rank A*; field: Graphics, augmented reality and games, Human-centred computing), 2024–2026: per year, the institutions, countries and topics, and the most-cited papers. Ranks are those of the CORE Conference Rankings, edition ICORE2026 (portal.core.edu.au), applied to every year shown. Papers are the works OpenAlex lists for the conference's proceedings, or for the issues of a conference-linked journal that publishes its papers (such as PACMPL, PVLDB or ACM TOG), by publication year; workshops, companion volumes, posters and Findings are left out. A paper counts once for each institution and country among its authors' affiliations as OpenAlex assigns them; papers without affiliations in OpenAlex count for none. For conferences published in book series that OpenAlex files as one source (LNCS, LIPIcs, SIAM and IOS Press proceedings), the papers are found by DOI: those of the volumes with the conference's title in Crossref, or LIPIcs DOIs, which name the conference. Conferences without DOIs (PMLR, USENIX, OpenReview) are listed without counts. A dash (–) for a year means OpenAlex has no papers of the conference for it yet: the proceedings are not published or indexed yet, or the conference did not meet that year (some meet every other year). 2026 counts what OpenAlex had indexed by 2026-11-02. Also as Markdown.
ISMAR (IEEE/ACM International Symposium on Mixed and Augmented Reality) is rated A* by the CORE Conference Rankings (ICORE2026); OpenAlex lists 436 of its papers from 2024–2026 (198 in 2024, 238 in 2025; 2026 not in OpenAlex yet).
By the countries of the authors' institutions, the most papers come from the United States (114), China (85) and Germany (74).
The institutions with the most papers are Beihang University (17), Korea Advanced Institute of Science and Technology (16) and State Key Laboratory of Virtual Reality Technology and Systems (15).
Its most-cited paper of these years is “Expressive 3D Facial Animation Generation Based on Local-to-Global Latent Diffusion” (2024), with 102 citations.
Scholar4AI. (2026). ISMAR: IEEE/ACM International Symposium on Mixed and Augmented Reality — papers and institutions, 2024–2026. Journal and Conference Research Rankings. Retrieved November 2, 2026, from https://scholar4ai.com/proceedings/ismar
@misc{scholar4ai-proceedings-ismar,
author = {{Scholar4AI}},
title = {ISMAR: IEEE/ACM International Symposium on Mixed and Augmented Reality — papers and institutions, 2024–2026},
year = {2026},
howpublished = {\url{https://scholar4ai.com/proceedings/ismar}},
urldate = {2026-11-02},
note = {Journal and Conference Research Rankings; data from OpenAlex (CC0); licensed CC BY-NC 4.0}
}
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