Scholar4AI Updated 2026-11-05 06:02 UTC+09:00

Atari (Arcade Learning Environment)

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data category: Reinforcement learning environments · 0 papers in the last 7 days

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Simulators and benchmark suites for training and comparing reinforcement learning agents.

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Names searched for: Arcade Learning Environment, Atari 2600, Atari games

Key findings#

  • From Nov 2023 to Oct 2026, 77 archived papers mentioned Atari (Arcade Learning Environment) in their title, abstract or keywords (the search of earlier months' full texts is still under way), most of them in Nov 2023 (6).
  • No paper of the tracked journals mentioned Atari (Arcade Learning Environment) in the last 30 days (2026-10-07 to 2026-11-05).
  • From 2017 to 2026 (so far), Atari (Arcade Learning Environment) was mentioned in 128 papers in the tracked journals, most of them in AI (115), operations research (10) and information systems (1).
  • 27 of them were published in 2025, against 0 in 2017.
  • Since 2023, the institutions with the most of these papers were Chinese Academy of Sciences (5), Tsinghua University (5) and Eindhoven University of Technology (3).
  • The journals publishing most of them were IEEE Transactions on Neural Networks and Learning Systems (15), Artificial Intelligence Review (8) and Machine Learning (8).
  • The most-cited of them is “Sigmoid-weighted linear units for neural network function approximation in reinforcement learning” (Neural Networks, 2018), with 2,113 citations.
  • Papers use Atari (Arcade Learning Environment) most often with MuJoCo (28), OpenAI Gym / Gymnasium (24) and StarCraft (15); it has 12 partners in the code and data network, in the group around ImageNet, CIFAR-10 / CIFAR-100, MNIST / Fashion-MNIST.

Mentions over 36 months#

Papers mentioning it by publication month, Nov 2023 to Oct 2026 (titles, abstracts and keywords; the full texts of earlier months are still being searched)
TrendNov 23–Oct 24Nov 24–Oct 25Nov 25–Oct 2636 months
31331377

Papers per year#

2017: 0 papers2018: 3 papers2019: 3 papers2020: 6 papers2021: 16 papers2022: 9 papers2023: 21 papers2024: 32 papers2025: 27 papers2026 (so far): 11 papers
20172026 (so far)
Papers per publication year and category
Category2017201820192020202120222023202420252026 (so far)
AI03351692028229
Operations Research0000001351
Information Systems0001000000
Finance0000000100
Economics0000000001
All categories033616921322711

Where the papers come from#

Institutions with the most papers, since 2023
#InstitutionPapers
1Chinese Academy of Sciences5
2Tsinghua University5
3Eindhoven University of Technology3
4Institute of Automation3
5National University of Defense Technology3
6Northwestern University3
7Peking University3
8Shanghai Artificial Intelligence Laboratory3
9University of Chinese Academy of Sciences3
10Academia Sinica2
Countries with the most papers, since 2023
#CountryPapers
1China32
2United States13
3Germany10
4Canada7
5United Kingdom7
6Hong Kong7
7Netherlands6
8Belgium4
9Spain3
10India3
Keywords with the most papers, since 2023
#KeywordPapers
1deep reinforcement learning24
2Atari games19
3reinforcement learning16
4sample efficiency9
5large language models7
6intrinsic rewards6
7data efficiency5
8deep Q-network5
9energy efficiency5
10exploration5

Most-cited papers#

Archive counts by publication year: a paper counts when its title, abstract or keywords name the dataset, or when OpenAlex's full-text search finds it there (searched for the last 30 days' papers and, by a pass over the past years, for older ones). Names added to the list later are looked for in older papers as the archive is read again.

Used together with#

Papers use Atari (Arcade Learning Environment) most often with MuJoCo (28), OpenAI Gym / Gymnasium (24) and StarCraft (15); it has 12 partners in the code and data network, in the group around ImageNet, CIFAR-10 / CIFAR-100, MNIST / Fashion-MNIST. The whole network →

What papers use Atari (Arcade Learning Environment) together with (at least 3 papers; lift 1 = chance)
Used withTypePapers using bothLift
MuJoCoDataset2869.8
OpenAI Gym / GymnasiumDataset2472.3
StarCraftDataset1539.5
ImageNetDataset142.2
DeepMind Control SuiteDataset10116.8
MNIST / Fashion-MNISTDataset103.4
CIFAR-10 / CIFAR-100Dataset92.4
D4RLDataset534.0
Hugging Face HubDataset32.4
WikipediaDataset31.1
Farama-Foundation/MinigridCode repository3186.9
openai/baselinesCode repository374.8
Cite this page

Scholar4AI. (2026). Atari (Arcade Learning Environment). Journal and Conference Research Rankings. Retrieved November 5, 2026, from https://scholar4ai.com/datasets/atari-arcade-learning-environment

@misc{scholar4ai-datasets-atari-arcade-learning-environment,
  author = {{Scholar4AI}},
  title = {Atari (Arcade Learning Environment)},
  year = {2026},
  howpublished = {\url{https://scholar4ai.com/datasets/atari-arcade-learning-environment}},
  urldate = {2026-11-05},
  note = {Journal and Conference Research Rankings; data from OpenAlex (CC0); licensed CC BY-NC 4.0}
}

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